Few games out there deserve the modifiers that are included in their titles, but in this instance, Turbo Golf has some gameplay that makes it truly deserving of its prefix. Instead of boring its players with an unimaginative replication of the game of miniature golf, Turbo Golf takes the sport and works it into a formula that's more deserving of a top spot in any one of the mobile games charts than in the depths of the archives of many of the internet's flash gaming websites. Expect some fast-paced golfing that's supplemented by upgrades, power-ups, and other incentives that quicken the pace and sharpen the fun considerably.
Like all games worth their weight in gameplay, Turbo Golf's premise is wonderfully simple. It challenges you to play numerous holes from a third-person, cross-section perspective. With a nice wide-angle view of the terrain in front of you, the aim is to aim and hit the ball towards and into the hole as quickly as you possibly can. A further twist that makes Turbo Golf more unique than standard golf games like WGT Golf Mobile is the fact that you are playing against other golfers. You have to race against time and three other players (controlled by the game itself) that are hurriedly whacking the balls to the same end as you, making it more hectic than you would think.
The gameplay mechanics are extremely well executed and make the game much more fun to play than most others out there. You have to use the mouse to change the trajectory of the shot (illustrated by a curved line emanating from your club). Then to make the shot you first have to keep an eye on the rapidly-surging power indicator, clicking the left mouse button when you feel it reaches the ideal power for the shot you wish to make. After the ball lands your player then rushes to that location to hit the ball again. It's hurried and it's fun, but it's much more than just a smash-and-run golf game.
Making the experience significantly more entertaining is the upgrade and customisation options available to you. Firstly, you can change the appearance of your player character before you begin a round. Secondly, you're able to upgrade your golf clubs by collecting coins in the air during each round. You can upgrade to better clubs - drivers, wedges, and other clubs - in order to make your shots more accurate and powerful.
The game even allows you to upgrade to better players as you progress further in the game. Also unlockable is another course, adding further variety to the experience, as well as power-ups that increase your accuracy or attract coins. The gameplay even involves dinosaurs at one point, and though the courses aren't exactly of the quality of Royal St George's Golf course, they will do for a flash game!
So the content of the game is ample, but what of the design? This is also a feature of Turbo Golf that works in its favour. Though it's not a full-3D game like some of the golf games you'll find at http://www.sambafoot.co.uk/golf-games.html, its graphics are decent and the game well illustrated. It's got a sort of cartoonish quality to it without being too wacky. As mentioned before, it would be perfect for playing on a mobile phone since it's got the pace and upgrade system of a mobile game.
As far as golf games go, Turbo Golf is one of the more entertaining that you'll find out there on the internet. It's surprisingly addictive from the get-go and the upgrades/unlockables make it almost impossible to walk away from. It also looks and sounds the part as well, with pretty much nothing letting the game down whatsoever. You can (and should) play this game on Turbo Nuke - just follow the link http://www.turbonuke.com/games.php?game=turbogolf -as this is arcade-pace golfing at its finest, and you won't regret showing an interest in it.